As an animator, I am drawn to methods that are comparably low-tech by today’s standards. I’m fascinated by antiquities such as Zoetropes and Magic Lanterns and I love the organic nature of traditional drawn animation and stop motion puppetry. I think it’s important to be hands on and to have a physical connection with your work. Animation is a method of performance because your work is the result of your own personality. Your characters are born of you. The relationship between the animator and the world that they create is one that is very personal.
I was eager to introduce the young people I worked with to as many different animation techniques as possible so as to really allow them to experiment. Experimentation is what animation is all about. It was through experimentation that moving image was born and that experimentation allows the medium to evolve constantly. I wanted to include some examples of this evolution in my work for this project.
I started with simple optical illusions based around the concept of persistence of vision – thaumatropes, zoetropes and flick books. It was important to me to begin by demonstrating how animation can be created without the use of cameras and computers, especially when working with young people who may not have access to such equipment at home.
For me, the digital process is necessary to my work, but secondary to the drawings, puppets and sets that I create. The computer is there as a capture device and to refine the work in post-production but what an animator can produce with their own hands is the true magic of the medium.
The young people began by making thaumatropes – optical toys that create an illusion by combining two images on either side of a disk when it is spun quickly. I wanted to start with something small and simple that would produce an instantaneous result. Animation can be so time consuming and requires such patience that it can be off-putting for beginners and the real joy for someone having a go for the first time is to see their creation come to life in front of them. As important as it is for people to understand animation methods and techniques, it is vital for them to experience that little bit of magic for the first time.
As well as an understanding of techniques, it was important to also build an understanding of the Biennial’s themes into the work. The Politics of Space is a difficult concept to engage with and the challenge was to distil it into something that would engage young people and lend itself to creative work. The key was to make it relevant to them, to allow them to engage with the ideas and relate them to their own experiences. We explored Brighton’s identity through discussion and drawings, creating a palette of Brighton iconography to draw into our animations. The young people created imagery that typified Brighton and then translated it into a beautiful hand drawn animation.
We then explored particular spaces on a closer level, discussing where the young people felt safe and welcome, where they liked to hang out and what places they avoided. It was interesting to explore Brighton from their perspective and to examine the different atmosphere and personality that you will find in different areas around the city.
The young people explored maps and aerial photos to create a bird’s eye view of Brighton Marina which they animated using paper cut out techniques. We started by creating our set and then breaking it down into moving elements that would bring it to life such as the sea, cars, buses and boats. All of these were then combined to create a day in the life of Brighton Marina.
The young people then discussed their own relationships with the Marina – how they get there, what they do when they’re there and where they do and don’t go. These experiences were recorded as voice over, so that each member of the group could tell their own story. Finally, each member of the group made a paper cut out version of themselves to animate their part of the story.
Every Saturday throughout October the young people shared what they learnt through drop-in animation workshops at Jubilee and Whitehawk Libraries. The sessions ran from 10am-12pm at Whitehawk Library and from 2pm-4pm at Jubilee library.
Tales of the City was a project produced in partnership with Photoworks, Brighton & Hove City Library Services and the Youth Arts Project, part of Brighton & Hove City Council’s Youth Service.